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Video games as an art form

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海花岛大作战

​A group work tower defense game created in 48 hours NYU Shanghai Game Jam. In charge of level design and UI design.

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​Brick Breaker

My first game made by unity. This Brick Breaker game is a unity 2D project which includes 3 levels. For the game visual, I painted the texture in Adobe Illustrator. Then I  created a canvas in Unity  with scripts. The difficult level of this game is simple that player can pass the first two level quick, while in the third level, they may take some time to wait for good opportunity. 

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​2D Side Scroller

​2D side scroller game with painted map. There is only one level in this game. I painted the map with sprites and draw the characters in the scene. To win the game, the player has to eat all the fruit in the map. I have reflected the project and found that I did not make draft of the map, so when writing the character script I have to make the jump parameter larger. Also, the enemy in the scene cannot be destroyed. In the future update I will add more functions and playable interactions in the game, and will also add more levels.

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